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Fashion Studies- KCFS 120
Instructor: Lori Faulkner
Introduction: http://prezi.com/zygvrtpbdjw8/lori-faulkner-intro/
Website: https://sites.google.com/site/lorifaulknerma/home
Telephone: TBA
Office Hours: Tuesday & Thursday 12-1PM (other times by appointment based on availability)
E-mail: [email protected]
COURSE DESCRIPTION
This course is designed as an introduction to the language, materials, and trends of fashion with an integrated overview. Students will investigate concept development, sketching, and studio production. They will create an e-portfolio of the techniques and methods used in class.
COURSE OBJECTIVES
1. To gain perception of design fundamentals as framework for analyzing and understanding apparel on the human body form.
2. To develop knowledge of the various processes for creating textiles; including woven & knit structures.
3. To understand the structure of the fashion industry and the fashion process.
4. To develop skills in rendering apparel details and textures.
5. To develop an efficient and individual style of portraying the fashion figure and apparel.
6. To recognize, investigate and apply a variety of sources for the inspiration and creation of distinctive apparel designs.
7. To increase the ability to analyze designs and develop design solutions through creative application of the design elements and principles.
8. To demonstrate high standards of visual expression appropriate to professional expectations.
9. To explore career options in the apparel and textile industry.
10. To create an e-Portfolio for use in obtaining positions in the fashion industry.
REQUIREMENTS AND OUTSIDE WORK
The coursework for this class is on a 10 week schedule. Each chapter has either required reading, videos or Powerpoint Presentation. Each week of class has a corresponding quiz, blog and/or a project based learning assignment. You should read the text and complete the assignments outlined in that week’s work by midnight on Sunday. All but one week will also include a discussion question which you should construct and submit through the course blog. All work should be submitted through the course portal.
Ten to twelve hours of work per week outside of the four class sessions should be anticipated. Grading will be based on a review of your projects throughout the term. Each project will identify the areas to be graded to receive the total points possible for that project.
Projects are due by midnight on the designated due date. LATE ASSIGNMENTS WILL NOT BE ACCEPTED. In case of serious illness or emergency, instructor must be notified before the due date (not after) and be provided with written documentation. Late work will be given half credit for one week past the due date. Projects not turned in one week after they are due will result in a grade of 0 for that project.
COURSE OUTLINE
Week One: Introduction to Fashion Industry & Careers
Week Two: Fashion Process
Week Three: Producing a Fashion Show
Week Four: Fiber & Fabric Fundamentals
Week Five: Inspiration: History of Fashion & Future of Fashion
Week Six: Design Principles and Application
Week Seven: Drawing Flats
Week Eight: Drawing the Fashion Figure
Week Nine: Texture and Pattern Rendering
Week Ten: Designing an e-Portfolio
PROJECTS
Design Sketch Book 30 points
Flats Project (2D) 15 points
Texture & Pattern Rendering (3D) 15 points
e-Portfolio 20 points
Class Participation/Blog 20 points
Total 100 points
GRADING SCALE
4.0 = 90-100 Points 2.0 = 70-74 Points
3.5 = 85-89 Points 1.5 = 65-69 Points
3.0 = 80-84 Points 1.0 = 60-64 Points
2.5 = 75-79 Points 0.0 = Below 60 Points
RESOURCE REQUIREMENTS
You are expected to have a computer connected to the internet with appropriate Internet access software. You will also need to have a microphone and speaker for the online sessions if they are not built in to your computer. You will also need to have a digital camera and USB cord and/or a scanner to create digital files of your projects to create your e-Portfolio.
REQUIRED TEXT
Everett, J. C. and Swanson, K. K. Guide to Producing a Fashion Show, 2004.
Hagen, Kathryn. Fashion Illustration for Designers, 2005.
Hunter, Victoria. The Ultimate Fashion Study Guide: The Design Process, 2007
Thompson, Naomi. Style Me Vintage: Clothes: A Guide to Sourcing and Creating Retro Looks, 2012.
INSTRUCTOR INFORMATION
My education started with an associate’s degree in fashion design at the Fashion Institute of Technology in NYC and continued with a bachelor’s degree in apparel and textile design at MSU. After graduation, I worked as designer for 7 years and then taught design as an academic specialist in apparel and textile design for MSU where I developed the computer aided fashion design curriculum and 3 computer labs over the course of 14 years. I am currently working on a master’s degree in educational technology from CMU which will be completed in December 2012.
INSTRUCTOR AVAILABILITY
Outside of office hours, feel free to email me any questions, suggestions or issues you have at my email address. I will respond within 48 hours. If for some reason, you do not receive a response/answer from me, please email me again and identify that it is your second attempt as accidents or non-delivery of emails can occur at times and I want to be sure any issues are addressed.
Instructor: Lori Faulkner
Introduction: http://prezi.com/zygvrtpbdjw8/lori-faulkner-intro/
Website: https://sites.google.com/site/lorifaulknerma/home
Telephone: TBA
Office Hours: Tuesday & Thursday 12-1PM (other times by appointment based on availability)
E-mail: [email protected]
COURSE DESCRIPTION
This course is designed as an introduction to the language, materials, and trends of fashion with an integrated overview. Students will investigate concept development, sketching, and studio production. They will create an e-portfolio of the techniques and methods used in class.
COURSE OBJECTIVES
1. To gain perception of design fundamentals as framework for analyzing and understanding apparel on the human body form.
2. To develop knowledge of the various processes for creating textiles; including woven & knit structures.
3. To understand the structure of the fashion industry and the fashion process.
4. To develop skills in rendering apparel details and textures.
5. To develop an efficient and individual style of portraying the fashion figure and apparel.
6. To recognize, investigate and apply a variety of sources for the inspiration and creation of distinctive apparel designs.
7. To increase the ability to analyze designs and develop design solutions through creative application of the design elements and principles.
8. To demonstrate high standards of visual expression appropriate to professional expectations.
9. To explore career options in the apparel and textile industry.
10. To create an e-Portfolio for use in obtaining positions in the fashion industry.
REQUIREMENTS AND OUTSIDE WORK
The coursework for this class is on a 10 week schedule. Each chapter has either required reading, videos or Powerpoint Presentation. Each week of class has a corresponding quiz, blog and/or a project based learning assignment. You should read the text and complete the assignments outlined in that week’s work by midnight on Sunday. All but one week will also include a discussion question which you should construct and submit through the course blog. All work should be submitted through the course portal.
Ten to twelve hours of work per week outside of the four class sessions should be anticipated. Grading will be based on a review of your projects throughout the term. Each project will identify the areas to be graded to receive the total points possible for that project.
Projects are due by midnight on the designated due date. LATE ASSIGNMENTS WILL NOT BE ACCEPTED. In case of serious illness or emergency, instructor must be notified before the due date (not after) and be provided with written documentation. Late work will be given half credit for one week past the due date. Projects not turned in one week after they are due will result in a grade of 0 for that project.
COURSE OUTLINE
Week One: Introduction to Fashion Industry & Careers
Week Two: Fashion Process
Week Three: Producing a Fashion Show
Week Four: Fiber & Fabric Fundamentals
Week Five: Inspiration: History of Fashion & Future of Fashion
Week Six: Design Principles and Application
Week Seven: Drawing Flats
Week Eight: Drawing the Fashion Figure
Week Nine: Texture and Pattern Rendering
Week Ten: Designing an e-Portfolio
PROJECTS
Design Sketch Book 30 points
Flats Project (2D) 15 points
Texture & Pattern Rendering (3D) 15 points
e-Portfolio 20 points
Class Participation/Blog 20 points
Total 100 points
GRADING SCALE
4.0 = 90-100 Points 2.0 = 70-74 Points
3.5 = 85-89 Points 1.5 = 65-69 Points
3.0 = 80-84 Points 1.0 = 60-64 Points
2.5 = 75-79 Points 0.0 = Below 60 Points
RESOURCE REQUIREMENTS
You are expected to have a computer connected to the internet with appropriate Internet access software. You will also need to have a microphone and speaker for the online sessions if they are not built in to your computer. You will also need to have a digital camera and USB cord and/or a scanner to create digital files of your projects to create your e-Portfolio.
REQUIRED TEXT
Everett, J. C. and Swanson, K. K. Guide to Producing a Fashion Show, 2004.
Hagen, Kathryn. Fashion Illustration for Designers, 2005.
Hunter, Victoria. The Ultimate Fashion Study Guide: The Design Process, 2007
Thompson, Naomi. Style Me Vintage: Clothes: A Guide to Sourcing and Creating Retro Looks, 2012.
INSTRUCTOR INFORMATION
My education started with an associate’s degree in fashion design at the Fashion Institute of Technology in NYC and continued with a bachelor’s degree in apparel and textile design at MSU. After graduation, I worked as designer for 7 years and then taught design as an academic specialist in apparel and textile design for MSU where I developed the computer aided fashion design curriculum and 3 computer labs over the course of 14 years. I am currently working on a master’s degree in educational technology from CMU which will be completed in December 2012.
INSTRUCTOR AVAILABILITY
Outside of office hours, feel free to email me any questions, suggestions or issues you have at my email address. I will respond within 48 hours. If for some reason, you do not receive a response/answer from me, please email me again and identify that it is your second attempt as accidents or non-delivery of emails can occur at times and I want to be sure any issues are addressed.